SKILLS
Code
(Proficient) Processing, Python, MEL
(Rusty) C++, Javascript/JQuery
(Basic) three.js
Software
(Proficient) Houdini, Maya, Nuke, After Effects, Photoshop
(Basic) Cinema 4D
EXPERIENCE
Technical Artist -- Microsoft -- May 2013 2013 to current
Programmer/artist (intern) -- Code & Theory -- January 2013 to May 2013
- Working with generative artist Joshua Davis and Java developer James Cruz to transition Joshua Davis's HYPE library from Actionscript to Processing, maintaining the same semantics and behaviors while also adding new features
3D Artist (intern) -- Shilo -- Summer 2012 (5 months)
-Dynamics and particle systems, scripting, animation, general 3D in Maya
-Compositing in After Effects, lighting and rendering with Mental Ray
Rigger (freelance) -- Animorphous -- Dece. 2011 to Jan. 2012
-Rigging, weight painting in Maya
Software Developer (full-time) -- NYU Medical Center Sleep Lab -- Aug. 2010 to Aug. 2011
-Improving and debugging large scale sleep data analysis software in C++ for Windows
Website developer/designer (part-time) -- J Henry Fair Photography -- Summer 2011
-Designed and developed two portfolio sites with HTML/CSS/JQuery for J Henry Fair
Python programmer (intern) -- Method Studios -- Sept. 2009 to May 2010
- Developing tools in Python to integrate into pipeline
EDUCATION
Master of Fine Arts in Computer Art (expected graduation Spring 2013)
School of Visual Arts, New York, USA
Bachelor of Arts in Computer Science (Spring 2010)
New York University, New York, USA
MLK Scholar