SKILLS

Code

(Proficient) Processing, Python, MEL
(Rusty) C++, Javascript/JQuery
(Basic) three.js


Software

(Proficient) Houdini, Maya, Nuke, After Effects, Photoshop
(Basic) Cinema 4D

EXPERIENCE

Technical Artist -- Microsoft -- May 2013 2013 to current


Programmer/artist (intern) -- Code & Theory -- January 2013 to May 2013

- Working with generative artist Joshua Davis and Java developer James Cruz to transition Joshua Davis's HYPE library from Actionscript to Processing, maintaining the same semantics and behaviors while also adding new features


3D Artist (intern) -- Shilo -- Summer 2012 (5 months)

-Dynamics and particle systems, scripting, animation, general 3D in Maya
-Compositing in After Effects, lighting and rendering with Mental Ray


Rigger (freelance) -- Animorphous -- Dece. 2011 to Jan. 2012

-Rigging, weight painting in Maya


Software Developer (full-time) -- NYU Medical Center Sleep Lab -- Aug. 2010 to Aug. 2011

-Improving and debugging large scale sleep data analysis software in C++ for Windows


Website developer/designer (part-time) -- J Henry Fair Photography -- Summer 2011

-Designed and developed two portfolio sites with HTML/CSS/JQuery for J Henry Fair


Python programmer (intern) -- Method Studios -- Sept. 2009 to May 2010

- Developing tools in Python to integrate into pipeline

EDUCATION

Master of Fine Arts in Computer Art (expected graduation Spring 2013)

School of Visual Arts, New York, USA


Bachelor of Arts in Computer Science (Spring 2010)

New York University, New York, USA
MLK Scholar